MMW Habitat Design Contest at SGC 2007

Posts: 12
Joined: 2007-01-13

We will use this forum to discuss the outline of the habitat design contest which will be our major outcome of the SGC 2007 work in Hyderabad. Keep an eye on these posts to follow the development and don't hesitate to throw in your own ideas and comments! This is a team project and everyone can and shall contribute to its success!

More to follow soon ...

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Even if you are on the right track, you get run-over if you just sit on it.



Posts: 6
Joined: 2007-01-30
details

What sort of design were we looking for? for what kind of enviorment?



Posts: 6
Joined: 2007-05-31
Design Requirements

When we are set to design a colony in space or on ground, first we should estimate the amount of residents, permanent or temporary that will stay onboard our colony.
The design i can thing of is a hemispherical dome. The dome has the largest bearing capacity, has a large line of sight, plus it can be easily sub divided into different sections enabling easy emergeny evacuations
reply if you have any more dea regaring dome, i will be back with more



Posts: 6
Joined: 2007-05-31
design requirements

I have been part of design team before
we worked in departments
like
1)structural engineering outlining the structureal details
like area, volume, down surface area, radiation protection, cross section
2)OPerational engineering specifying the exact location, the atmosphere genreation, food production, internal tranportation, the routes, the vehicles, poer requirements
3) Human Engineering specifying the interior of the settlement, the space dangers to humans and its remedies, plan for residents to enjoy their stay and never feel isolated, addressing physiological, psychological, and interpersonal aspects in such long duration missions
4)Automational Engineeing - The no of robots, the type of software, the automated construction, assembly and contigency plans. Design of househlod robots and emergengy bots. Nonotechnology can be brought in here
5) Schedule and Cost - This section will be required to give the estimate time of completion of construction and the cost incurred
It would be better if we split and work on such framework
What do you thing, suggestoins welcome



Posts: 2
Joined: 2007-01-05
biosphere

Hi guys!
I sailed in the link posted,about SICSA space architecture!!!
It's very interesting,I think that on Moon ground,it could be possible to use one of those projects,but for me,the best form for a Moon Habitat could be a semi-sphere,a kind of biophere.(Semi-covered by many solar panels)
It depends by how long we want to live in!I read some time ago,that CO2 and sequently O2 could be made by plants in orbit,during space research,so if in this biosphere we put theme,re-creating a human habitat.We can think about a long -life space base!
This project,could be also useful for materials transport from Earth,if the biosphere is self-sufficient or nearly,unfortunately we have water problem,to solve!



alexkarl's picture
Posts: 436
Joined: 2007-01-13
reaching our goal

I wanted to push the discussion about our main goal a bit further. For details on the technical issues about the habitat itself please go to the Habitat Design Issues Folder.

We want you to think about how we could best achieve our goal – involve the broad public in an annual habitat design competition and raise public awareness for the lunar exploration initiatives.

What are your ideas? What kind of competition do you think we need? What should our strategy be? Hand out handicrafts paper models? Distribute PowerPoint presentations? And to who? Kids in High School, students in University, people on the street? What do we ask the people to send to us?

What should our outlines for the competition be? What are the rules? Who do we tell about it, and how do we do it? What's our outreach strategy? How do we spread the word about our competition?

How shall we achieve our goal? It's up to you. Please let us know so we can work together and decide on the best strategy so that our project will succeed. Let's go!



Posts: 21
Joined: 2007-03-16
If the program purpose is

If the program purpose is general outreach i.e. if the event is intended to inform a non-technical audience it should be more opended and less technical jargon. This should probably force the event to have some kind of model-building competition which is an automatic attention-grabber.



Marcia's picture
Posts: 58
Joined: 2007-01-23
Jaganath, you have a very

Jaganath, you have a very good point: if we are to truly connect and involve the general public, they need to feel comfortable and creatively unconstrained. If math and engineering aren't their strong suits, they may be disinclined to involve themselves. Space exploration should include and be meaningful to everyone.

What if we evaluated each design on a number of main categories that cover architecture and interior design aspects, and engineering and space systems, cost effectiveness, and construction feasibility? We could announce a winner in each of the categories and then pick the overall best design.

--

Marcia Fiamengo

http://www.axiomspace.com

be the change you wish to see in the world - gandhi



Posts: 9
Joined: 2007-04-04
psychic

i'd like to see something related to the well-being and long-term isolation psychological effects, and proposals to mitigate such risks



belovelife's picture
Posts: 166
Joined: 2007-02-04
ahh

mabe thats whats going on with us
if we desighn one together
then we win the contest and we can have the sgc/sgac logo on the finnished product
i bet we're in competition with the major space agencies
so lets use the common free programns to do the desighn toghether
we should bring specialized fields
a 3d graphic artist for visual
now these have physics engines for them also
like blender with python scripting
so, we have a physical desighn
then someone researches the elements found on the moon at the proposed landing site
then from there we see what we can use for the mason
aspects ofit (ie concrete, cave sealing ideas)
if we fing the right elements we can make cement
that would be very useful
then we have a fung shuei expert desighn the habitat for
peace of mind mixed with usefullness, like Akiyo had in fukuoka
you know the plants on the hallways and stuff
eccep[t like berries and fruit trees,
etc.
then we wopuld need a structural engineer that could do the conversions from earth gravity to moon
and fing the neccesary structural limits that would have to be taken into consideration
then we need a mettalurgist to define how we will get the said minerals from the moon, and make it into usefuls materials ( iron ore is only part iron)
then we need to define the air locks
assuming the pouros natue of the moon has no ability to hold and atmoshere in a pillar and column situation
which then connects to the mason, cement and sealing works good on earth
but then to calculate how this could be integrated without and atmoshere at first (cement has to dry to set), and water freezing is not dry,

ideas?
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one kind word can warm 3 winter months
japanese proverb

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one kind word can warm 3 winter months
japanese proverb



Posts: 9
Joined: 2007-04-04
my comments and the ideas

my comments and the ideas thrown in the forum that grabbed my attention so far, were:

- purpose: outreach
- our positioning in the "market": broad range of students
(let's not limit the project to technical experts, rather let's open the competition to high-school and unis students)
- marketing strategy
(we should try to spread the word around in the schools and unis, not just the web and our mailling lists)
(i liked the 'handicrafts paper models' idea: kind of something you can easily print, cut, glue together and instant-alien-kind-of-lunar-base-thing?)
- a number of categories were suggested
(i'd have these categories and a weighting factor to differenciate younger students from more technically advanced students; no multiple entries per catagory, unless we have hundreds of entries for each category)
- for design (grapics, 3D) entries we should ask for at least a page rationale/description
(imagination is good, but i want to see an engineering side to it; feasible projects... even if it's in 200 years... - this is obviously a very arguable vision)
- prize?
(integration in multidisciplinary team in scg'07 to build the first human lunar/martian habitat - NASA and ESA experts to be involved?)
(out of the SGC in India, we definetely have to come up with an upgrade of the winner idea, based on all the best solutions presented in the competition...)
- who is able to design the flyier for our call for papers/ideas/projects?



Posts: 7
Joined: 2007-03-08
Some more ideas

As the main aim of the contest is to involve as much of the public in this competition (as Ricardo said, not just technical experts) and raise awareness of space exploration initiatives, then the idea of having different categories is good. In fact, rather than judging each design for each category, we could have them running in parallel. As mentioned by Marcia, these could include the cover architecture, engineering ideas and cost effectiveness (or perhaps general business proposals). This would get as many people involved as possible involved. If you have a cool engineering idea, you could just submit that without worrying about the architecture of the base. Having a weighting factor based on the age of the participant is a great idea and won't confine the participant demographic to the older generation.

If we want to get the public as interested as possible, perhaps we should have the submitted ideas open to be viewed by anyone. Therefore, we could have a general website where participants would upload their ideas under each category. To give people as much creative freedom as possible, I don't think we should have any restrictions on how much material they submit. Maybe, just have examples already uploaded to give them and idea of what we expect. And we should not expect too much so that as many people as possible will get involved. Another idea for the website would be to have links on it to information about habitat designs, space initiatives and how one could get involved in the space industry etc. as that is really one of our major aims.

The competition probably should be annual otherwise it would be too much work. To give the competition real clout, we need to get experts in. Perhaps we could ask our partner, The Planetary Society, or other space advocate groups to provide these. Perhaps the UN would also help with this and we could always ask NASA and ESA as well as other governmental agencies to support us as part of their public outreach programs.

On that topic, we could also ask the space advocate groups to spread the news of the competition to their members on their mailing lists as well as aim at involving school and university students somehow.

With respect to the prize, it should be something worthwhile to most people. Perhaps we could offer the winner of each category a private consultation with a professional of the space industry about their career prospects in the industry as well as about their design along with integration into the SGC design team. And perhaps, an all expenses paid trip to the award ceremony at the next IAC would be enough in itself! We will get great ideas coming in that hopefully not only we will be able to use.



Posts: 6
Joined: 2007-05-31
incresing participation

I like the idea of separate categories, how about a separate prize for the best designer, best presenter, design with the lowest cost, design addressing the most security and health concerns in space.
In this way not only will the participants get moe invloved they will also care to the minutest details of the design as all of them will surely be up for a prize.
What do you all think



Posts: 11
Joined: 2007-05-15
Just a quick idea for this

Just a quick idea for this project.

When I was in junior highschool my english teacher had us do somthing very similar to this. It was a NASA sponsered event and the idea was to have students write up a short report describing what their space station colony would look like. Some groups drew nice pictures to go with the reports or made models and took pictures of them.

I think there are multiple advantages to this approach. First - we work to convince TEACHERS to include this in their teaching plans. We could present this to both english, writting, and science teachers. We would then create a website with some general information about the moon. It would include varying degrees of information based on age. So for an example it could talk about the fact that gravity on the moon is less than gravity on earth and then explain to the students exactly what that means. We could talk about people having to have 'shade' from the sun instead of getting into radiation. I could go on but I think you get the point. This way in order for them to write their paper with their ideas, they'll have to read up and learn about the moon. Thus accomplishing a goal before they even submit anything!

Then we name prizes and make certificates. Because these would be primarily school projects it probably would not be appropriate to give out real prizes, but a variety of awards would be easily printed with winners for various categories. These winners would then be posted on the website (to some kids this could be considered a prize in and of itself)

sorry for the very long response but I think we'd be best to present this to teachers in elementary through highschool. This group of students would be very impressionable and still has the ability to dream without 'reality' limiting them.

let me know what you all think

-brad



Posts: 6
Joined: 2007-05-31
idea for the project

well brad, ur idea is really nice. Actually the type of event you are talking about i have been part of it three times at NASA. It is really an exhilirating experience, just that level of stress is too high as students are not provided technical support. So just with an extra technical help i think this format will be surely a hit



Kavyakamal's picture
Posts: 11
Joined: 2007-04-05
Outline

I see a lot of people have brainstormed their ideas for the project, but have we started putting together a requirements for Proposal for people to respond to for the competition? Are there any rough drafts/documents of what is being discussed?
If not has anyone planned to do so?
-Kavya
~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~

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~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~



alexkarl's picture
Posts: 436
Joined: 2007-01-13
Feel free to start

We did not yet start putting together everything that we need for SGC. As time is running, I suggest we can start to do so now. Kavya, if you are interested, you can start with putting documents together about the things we discussed here and in the other thread (http://www.spacegeneration.org/node/423). Let everybody know what you are working on and with what you need help. This is a team work effort, so I hope we can all work on this together.

If anybody wants to do some of the tasks, just take action and go ahead. Keep in mind to tell us what you are doing, so we don't all work on the same thing without knowing.



Kavyakamal's picture
Posts: 11
Joined: 2007-04-05
I have written a rough draft

I have written a rough draft for the requirements with some of the things mentioned here and some of my thoughts. I have emailed it to you Alex, please take a look at it and you can pass it on to our community for feedback

~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~

--

~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~



Kavyakamal's picture
Posts: 11
Joined: 2007-04-05
I have written a rough draft

I have written a rough draft for the requirements with some of the things mentioned here and some of my thoughts. I have emailed it to you Alex, please take a look at it and you can pass it on to our community for feedback

~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~

--

~!I Don't Want to be one in the crowd; I want to be One Above the crowd!~